Lost in the space
This rocket is part of “Lost in the space” scene. At the moment I’m recreating the scene with a new look – more realistic textures and pbr materials.
This is a first render of the new rocket model. I modeled the rocket in Blender with a cleaner topology and fewer details, then I created textures and height details in Substance Painter. I renderd a first version in Marmoset Toolbag 3.
Concept, modeling, shading, texturing, rendering