Client: personal work
My role: concept, modeling, shading, lighting
Info: I sketch cute characters on my Moleskine notebook, then I use Blender to create the characters in 3D. I use Blender for modeling, shading, lighting and rendering.
The materials are plain colors with different values of roughness/metallic. I use a shadow catcher for the shadow on the floor and the compositor to add the backgorund color.